Sunday, 20 November 2011

God of War Mechanics Analysis

God of War is a third person action adventure, and can arguably be considered the evolution of the side scrolling beat em up. The game includes basic mechanics such as running, jumping, puzzle solving and combat.

The majority of the game involves combat – Kratos has a light attack, a heavy attack and a special attack button, which can be strung together to create combos and moves used in wiping out the large hordes of enemies that face you.

A further combat mechanic involves slowing the pace slightly. Larger, tougher monsters cannot be killed the usual way – the player must enter into a quick time event and complete a series of button presses, either a combo or a “mash”, and finish of the enemy in a usually graphic and ‘satisfying’ way.

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